AI Insights · Timothy · April 2024
Top 5 Dynamic Games on Android in Latin America - Q1 2024
Discover the performance trends of the top 5 dynamic games on Android in Latin America during Q1 2024, including downloads, revenue, and active users.
The first quarter of 2024 saw significant activity in the dynamic games category on Android in Latin America. Here's a breakdown of the performance of the top 5 games in the region, based on data from Sensor Tower.
Roblox experienced varied trends throughout the quarter. Weekly revenue peaked at around $481K in early January and early February but saw a dip to approximately $386K by mid-March. Downloads were robust, with a high of about 1.74M in the first week of February, though they later decreased to around 1M by the end of February. Active users started strong at nearly 46.6M in early January, with some fluctuations, ending the quarter at approximately 43.9M.
EA SPORTS FC™ Mobile Soccer showed a notable increase in weekly downloads towards the end of the quarter, reaching approximately 450K in the last week of March. Revenue peaked at around $196K in mid-February, though it declined to about $118K by the end of March. Active users saw a slight decline from roughly 23.3M in early January to about 20.7M in late March.
eFootball™ 2024 had a steady performance in downloads, with a notable peak of around 186K in mid-March. Weekly revenue peaked at approximately $178K in early January but declined to about $137K by the end of March. Active users increased from around 8.5M in early January to about 9.2M by the end of March.
Gardenscapes saw a peak in weekly downloads at about 189K in the third week of January but experienced a significant drop to around 74K by the end of the quarter. Revenue remained relatively stable, peaking at approximately $143K in early January and ending at about $129K in late March. Active users hovered around 1.4M throughout the quarter, with slight fluctuations.
Lords Mobile: Kingdom Wars had varied performance in downloads, peaking at around 230K in the first week of January and ending at about 156K by the end of March. Revenue peaked at approximately $144K in late February, though it saw a decline to about $116K by mid-March. Active users increased from approximately 748K in early January to about 785K by the end of March.
These insights provide a detailed look at the performance of the top dynamic games on Android in Latin America during Q1 2024. For more in-depth analysis, visit Sensor Tower.